![]() ![]() This guide assumes you are familiar with basic AOW3 gameplay and strategy, as well as the Draconian and Necromancer units, Empire Upgrades, Strategic Spells, and Combat Spells. This doesn't happen with Dreadnaughts or Necromancer for me at all. This is an advanced strategy guide for playing Draconian Necromancer on Age of Wonder III (v1.802) with all DLC installed (i.e., Golden Realms + Eternal Lords expansions). It feels like I just don't have enough 'meat' there and my units get overwhelmed quickly unless I'm fighting vs undead. Something that can reliably entangle, web or net enemies.Īwesome, you clearly know a lot :) My problem is that I'm getting my butt kicked in mythical dungeons - I currently have access up to the exalts, using an army of 2 heroes (1 leader, 1 warlord), 2 crusaders, an exalted and a random ranged unit. Naga Matriarch if you can get one (decent Blight resist, which your angels lack, plus it's a Support unit.oh, and they get Bard Skills as they level up) Theocrat Hero with all the leadership skills. Just avoid going up against Grey Guards, they'll utterly destroy anybody relying on that approach :P.įor a full endgame stack that isn't quite as vulnerable to certain counters: They're Support class, so they get Healing and Devout (which lets them benefit from some very nice Theocrat synergies). Originally posted by MattStriker:These days? Arch Angels.
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